Dear Zynga: Please fix Words with Friends

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I’m a Words with Friends addict. Before it, I loved WordFeud, and before that, I loved Scrabble. access 2007 at a discount price at access-download.com. Skin color years I’ve played a lot of these games, I’ve never were left with ALL vowels on many occurrences as I do now in Words using Friends, hand-after-hand.

To be clear, when I claim I’m a Words with Friends addict, I’m not getting kicked off of planes because of it, but I’ve got all slots dedicated to a game and I spending some time looking up crazy words to use. That’s 20 some-odd games going simultaneously, and today, I’d be willing to bet that my hands in many islands are ALL vowels. microsoft access 2007 is a powerful tool used to create and format databases. To your far lesser extent, I get all consonants, but within discussing with my many worthy adversaries, they, too, are noticing what is very much an algorithmic anomaly/fallacy the location where the game continuously sticks one individual with all vowels and consonants. I’m talking concerning crazy things, too, like trading all 7 vowels and getting 7 more vowels as a swap, multiple times in one game.

Now, I understand the mental fallacy that is included with the territory of some of our pattern-seeking brains, so I do understand that this may all perfectly be mere coincidence within a pool of the hundreds-of-thousands with games played per-day, but I didn’t just one day think to average joe, “Hmm, let me observe how many games I end up with all vowels in! ” It was more like, “COME ON, access 2010 at a discount price at access-download.com. MAN… AGAIN!? ” And again. And again! And as often as needed and so on and etc . until I’ve been mentally bombarded with vowel-ridden wrists and hands, turn-after-turn, that forced me to jot down this post. Perhaps it’s all just a conspiracy by Zynga to obtain people like me to essentially market Words with Friends by covering it… and suppliers, my observation with vowel-ridden hands suddenly seems far less egregious! Self-high-five!

Anyway, As i don’t like losing. Would you? But I’m certainly truly sore loser. Typically, if I’m losing, I’m also learning new words and to become better player along the way, so I see a huge benefit in losing. No, it’s not losing that motivates me to write about this, but instead, because Words with Mates is played by tens of thousands of people every single day, I want to see if any out there have started noticing a similar shiftiness with the game’s letter-dealing algorithm. I mean, the very hand dealt to me which prompted me to start writing this post comprises 5 As, an ‘O’, and an ‘I’. And considering I’ve started writing this post, I was simply dealt 6 Es with another game. SIX. I mean, COME ON, MAN… EVER AGAIN!?

Between some sort associated with algorithmic tweak that prevents the seemingly unnatural deal-out associated with vowels hand-after-hand, game-after-game, and the suggestions above, I think Words with Friends can become the ULTIMATE word performance. Of course, I’ll always play it either approach, but it would be nice to think Zynga is listening here. I would think their code gurus could have a quick look with the code to see if the randomness algorithm is actually showing favoritism to dealing out much more vowels than it should under certain conditions, perhaps. I probably sound being a clueless newbie by saying that, but you grab the idea.

Now, what about everyone, my fellow Words using Friends addicts? Are you experiencing that which you'd consider to be an abnormal dealing off vowels, hand-after-hand? Or, perhaps you’re experiencing some other Words with Friends funkiness that you’d wish to chime in with. How about additions you would like to see to the gameplay? Let me know your thoughts in the comments following!

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